What is Talos?
Talos is an open source, node based particle effect editor that can be used in game development.
Because talos is open source, our module zoo is constantly growing, it’s free to use and easy to integrate. Currently we have a java libGDX runtime, with more coming soon.
DESIGN
Use the node based editor to design powerfull visual effects
Customize
Talos is open source, you can make your own modules and change the interface to fit your project
EXPORT
Export with an open format to use in your game with your own runtime
Never miss version updates
Subscribe to our mailing list to get important blog post and version release related emails